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Supershafts wrote:You want it to have 0.0 angle when under load, so you need to know how much it moves and then set it to that so when it is under load you have 0.0 between the pin and shaft


colormebad wrote:Supershafts wrote:You want it to have 0.0 angle when under load, so you need to know how much it moves and then set it to that so when it is under load you have 0.0 between the pin and shaft
You know a good diagram on this ? I found one on a racing site but they show diferent ways people set the angle..



Supershafts wrote:1 to 1.5 off the shaft, if the shaft is 0 you then want 1 degree down on the pin if you feel any slight vibe when you launch then add another .5 degree

colormebad wrote:Supershafts wrote:1 to 1.5 off the shaft, if the shaft is 0 you then want 1 degree down on the pin if you feel any slight vibe when you launch then add another .5 degree
I done a quick check last night, I have 0 on the tailshaft and on this angle finder shows 3 degrees to the right of 0 on the pinion

af2 wrote:colormebad wrote:Supershafts wrote:1 to 1.5 off the shaft, if the shaft is 0 you then want 1 degree down on the pin if you feel any slight vibe when you launch then add another .5 degree
I done a quick check last night, I have 0 on the tailshaft and on this angle finder shows 3 degrees to the right of 0 on the pinion
What side of the car are looking at it?
Is the pinion UP or DOWN is what is needed??
You/we need to know...


Supershafts wrote:What is the shaft at ___ and the pin at ___


Supershafts wrote:Use the shaft not the trans, race cars want 0.0 angle underload
You want to set the pin so that underload it may move up 1.5 degree, so if the shaft is say 0 you want to set the pin so it is at 0 to the shaft.
This way you have no loss in angle and angles in joints for racing apps should be non existent


colormebad wrote:Supershafts wrote:Use the shaft not the trans, race cars want 0.0 angle underload
You want to set the pin so that underload it may move up 1.5 degree, so if the shaft is say 0 you want to set the pin so it is at 0 to the shaft.
This way you have no loss in angle and angles in joints for racing apps should be non existent
Ok , using this angle finder lookng at it from the pass side of the car, came up with + 2 1/2 on the driveshaft, and -1 1/2 degrees on the pinion yoke..

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